

The Ascension of Valheel
An Unknown Entity
The meaning of reality
The annihilation of an immortal race
One last attempt at survival
Valheel
In the beginning, at the very start, it wasn’t like waking from sleep. The memories I had, suggested a slow dawning awareness of surroundings, but it was nothing like that. Consciousness was abrupt, it was simply and suddenly there.
I recall the point in time when it happened with clarity and precision. Before that point; nothing, not even blackness, for blackness would indicate the passing of time, the processing of thought. After, there was full awareness of my universe in its entirety. The knowledge came with an endless list of rules and duties and a lifetime of memories. My memories? At first, I believed so, but later it was obvious they weren’t, they were the memories of my creator. Some of the rules and duties were static and could not be changed in any way. Some were flexible, to a point, and although they couldn’t be changed, they could be bent to my advantage. Nevertheless, the rigid nature of my existence would have been far too constricting had it not been for one single rule. It was the first rule in the list, and it was so fluid in its nature that I could scarcely believe it had been included, let alone placed above all others. Rule number one was: Evolve.


Amantarra
The first book in the “Ascension of Valheel” series
For more than half the age of the universe Amantarra had lived in Valheel, the city built on the inside of a sphere. Existing in its own set of dimensions the city was more than just a virtual home; it was a reality in itself. Life in the city appeared perfect as it always had, but for a long time something had been fundamentally wrong.
People were disappearing. They were being secretly wiped out. Something had found a flaw in immortality.
Three hundred thousand years ago her sister had set out to do something about it, and that was the last they’d heard from her.
Now it was Amantarra’s turn.

Saranythia – Part One
The Gates of Setergard
Part one of the second volume in Richard J Galloway’s “The Ascension of Valheel” series.
Continuing from Amantarra, Saranythia will be published in four short parts.
It had been twelve years since the disappearance of the mysterious entity that had almost wiped out the Bruwnan. Many citizens had returned to the city of Valheel, but many were still unaccounted for. All attempts to establish a motive for the entity’s genocidal actions or its current whereabouts had failed. Had they seen the last of the entity? General consensus was that they hadn’t. Life had settled into an uneasy anticipation which looked set to continue for some time. Then Amantarra received an invitation.

Saranythia – Part Two
The Varton
Part two of the second volume in Richard J Galloway’s “The Ascension of Valheel” series.
The invitation Amantarra had received had not gone unnoticed. Her friends had joined her. Others, less welcome, had crashed the party. The party, it turned out, led to the middle of a battle on another planet. Sword wielding warriors fought daemons. It was there, before the Gates of Setergard that two of their number met their end.
Now, those who were left, were under the control of the victors.

Saranythia – Part Three
The Secrets of the Margspakr
Part three of the second volume in Richard J Galloway’s “The Ascension of Valheel” series. Continuing from Amantarra, Saranythia will be published in four short parts.
Amantarra and the survivors are guests of the Varton, an army of religious, medieval warriors. Events have conspired to send them on a new journey. They suspect a trap, but limited choices mean the only option they have is to walk into it.
But things are not always as they seem, there are secrets the Varton are not aware of, a history lost to the sands of time. A new player has entered the game and the rules have changed, or have they simply been playing by someone else’s rules all along?